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On Age of Empires IV I worked on the Xbox UI as a senior programmer, implementing several UI features and widgets. I built the groundwork for the radial menu, a key feature for the Xbox version. I also worked on… read more
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While working at PlayBoss I helped build a pitch for an original flight combat game. I created visual development work for an example character and a detailed concept art piece to show what the game could look like, using Maya… read more
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I worked on Mafia 2 DE helping to investigate and create the updated look of the game. Using HLSL and C++ I created new screen space shaders that enhanced the visual quality, working closely with artists and other graphics programmers. read more



