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I’ve had a few blogs before but for a good while now I’ve mostly been using twitter to throw my thoughts into the void, and places like Art Station + Deviant Art as portfolios. With all of the changes happening… read more
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While working at PlayBoss I helped build a pitch for an original flight combat game. I created visual development work for an example character and a detailed concept art piece to show what the game could look like, using Maya… read more
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I worked on Mafia 2 DE helping to investigate and create the updated look of the game. Using HLSL and C++ I created new screen space shaders that enhanced the visual quality, working closely with artists and other graphics programmers. read more



